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Cr\u00e9dit : Stadia<\/figcaption><\/figure>\n

\u00c0 l\u2019occasion du Games Developer Summit le 15 mars 2022, Google d\u00e9voilera un nouvel \u00ab\u00a0emulateur\u00a0\u00bb Windows pour Linux qui permettrait aux jeux disponibles sur l\u2019OS de Microsoft de tourner sur Stadia<\/strong>. La session pr\u00e9vue pour l'\u00e9v\u00e9nement s'intitule \u00ab\u00a0Comment \u00e9crire un \u00e9mulateur Windows pour Linux \u00e0 partir de rien<\/em>\u00a0\u00bb et vise \u00e0 montrer comment Google a r\u00e9ussi \u00e0 mettre en place un tel syst\u00e8me.<\/p>\n

Jusqu\u2019\u00e0 pr\u00e9sent, Google s\u2019est heurt\u00e9 \u00e0 beaucoup de refus lorsqu\u2019il a tent\u00e9 convaincre les d\u00e9veloppeurs de porter leurs titres sur sa plateforme Stadia<\/a>. \u00c0 l'heure actuelle, les d\u00e9veloppeurs de jeux doivent porter leurs jeux Windows sur le service de Google, car celui-ci est bas\u00e9 sur Linux<\/strong>. Certains titres c\u00e9l\u00e8bres ne sont donc pas disponibles sur le service de streaming. On peut notamment citer les jeux Call of Duty, Activision refusant de rendre ses \u0153uvres compatibles<\/strong> avec une plateforme suppl\u00e9mentaire.<\/p>\n