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<\/div>\n

A peine deux mois apr\u00e8s les sorties, la nouvelle g\u00e9n\u00e9ration de consoles de salon est toujours assujettie \u00e0 de nombreuses rumeurs. Les comparaisons concernant les ventes et la qualit\u00e9 des jeux sont in\u00e9vitables et rythmeront la \u00ab\u00a0vie\u00a0\u00bb de la Playstation 4 et de la Xbox One. Si des sp\u00e9cialistes pr\u00e9disent une domination sans partage de la PS4<\/a>, Microsoft ne compte pas se laisser faire. Souffrant de la comparaison avec la console de Sony, un patch permettant d'am\u00e9liorer les graphismes de la Xbox One<\/strong> serait en pr\u00e9paration.<\/p>\n

Le comparatif des graphismes entre la version PS4 et Xbox One du dernier Tomb Raider<\/a> a marqu\u00e9 les esprits. Lass\u00e9 des critiques envers sa console, Microsoft aurait d\u00e9cid\u00e9 de proposer un patch permettant d'am\u00e9liorer ces graphismes. Pour ce faire, de l'espace doit \u00eatre lib\u00e9r\u00e9 sur le processeur graphique, espace lib\u00e9r\u00e9 au d\u00e9triment de celui r\u00e9serv\u00e9 \u00e0 la Kinect.<\/p>\n

La Kinect occupe \u00e0 l'heure actuelle 10% du GPU dont 8% sont consacr\u00e9s \u00e0 la vid\u00e9o et 2% \u00e0 la reconnaissance vocale. Les 8% concernant la vid\u00e9o seraient alors redistribu\u00e9s au jeu et au gameplay. Cette alternative reste cr\u00e9dible et serait efficace mais mettrait en p\u00e9ril l'int\u00e9r\u00eat de la Kinect. Une telle d\u00e9cision risquerait de d\u00e9motiver les d\u00e9veloppeurs et soul\u00e8verait la question de sa pr\u00e9sence obligatoire lors de l'achat de la console. Le prix de la machine pourrait en \u00eatre modifi\u00e9<\/strong>.<\/p>\n