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Cr\u00e9dits : Activision<\/figcaption><\/figure>\n

Depuis la sortie du 1er Call of Duty en 2003, les campagnes solo de la saga ont toujours \u00e9t\u00e9 la promesse de moments \u00e9piques et h\u00e9ro\u00efques, parfois surr\u00e9alistes et surtout immersifs. Jouer \u00e0 une campagne d'un Caloffe, c'est comme s'installer dans des montagnes russes qui filent \u00e0 toute allure durant 6 \u00e0 7 heures.<\/strong><\/p>\n

Dans cet art, Infinity Ward reste le ma\u00eetre incontest\u00e9<\/strong> et a propos\u00e9 sans aucun l'ombre d'un doute les meilleures campagnes de la licence. Celle de Modern Warfare 2, opus sorti en novembre 2022, reste encore dans la m\u00e9moire des joueurs pour son intensit\u00e9, son \u00e9criture et ses situations vari\u00e9es. Sans jamais vraiment \u00e9galer les productions du studio fondateur, Treyarch a su trouver son style et son public avec les Black Ops<\/strong>, en optant notamment pour une violence d\u00e9brid\u00e9e.<\/p>\n

Quant \u00e0 Sledgehammer Games, la 3e \u00e9quipe en charge de la licence, elle s'est au fil des ann\u00e9es taill\u00e9 une r\u00e9putation de bouche-trou dans le calendrier des sorties annuelles<\/strong>. Il faut bien reconna\u00eetre que les diff\u00e9rents \u00e9pisodes d\u00e9velopp\u00e9s par les californiens, \u00e0 savoir Advanced Warfare, WW2 et Vanguard, ont re\u00e7u un accueil timor\u00e9 de la part de la critique et du public.<\/p>\n