le grand \u00e9cart entre antiquit\u00e9 et modernit\u00e9<\/title>\n<meta name=\"description\" content=\"Les six premiers Final Fantasy, sortis entre 1987 et 1994, reviennent dans une nouvelle \u00e9dition Pixel Remaster. Que valent-ils ? R\u00e9ponse dans ce test.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.phonandroid.com\/test-final-fantasy-pixel-remaster.html\" \/>\n<meta property=\"og:locale\" content=\"fr_FR\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Test Final Fantasy Pixel Remaster : le grand \u00e9cart entre antiquit\u00e9 et modernit\u00e9\" \/>\n<meta property=\"og:description\" content=\"Les six premiers Final Fantasy, sortis entre 1987 et 1994, reviennent dans une nouvelle \u00e9dition Pixel Remaster. Que valent-ils ? 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Les menus sont tous en HD (Final Fantasy I)<\/figcaption><\/figure>\n
Outre une moindre dynamique sc\u00e9naristique, la suppression des personnages uniques du remake de FF3 am\u00e8ne une certaine lassitude dans le r\u00e9cit. En effet, m\u00eame si le but originel \u00e9tait d\u2019aider \u00e0 ce que le joueur s\u2019identifie davantage aux personnages, il est aussi moins facile de distinguer FF3 de FF1<\/strong>. Plus largement, quatre des six jeux axent leur sc\u00e9nario sur une qu\u00eate pour la pr\u00e9servation de cristaux \u00e9l\u00e9mentaires. C\u2019est le cas dans FF1, FF3, FF5 et, dans une moindre mesure, FF4. Cela occasionne parfois des impressions de d\u00e9j\u00e0-vu\u2026 Heureusement, FF2 et FF6, tous deux beaucoup plus sombres dans leur \u00e9criture, viennent casser la monotonie.<\/p>\n
Un m\u00e9lange \u00e9tonnant de vieux pixel arts et d'illustrations HD<\/h2>\n
C\u00f4t\u00e9 r\u00e9alisation, vous retrouverez une ambiance 2D typique de l\u2019\u00e8re 8-bit et 16-bit. En utilisant le m\u00eame moteur de rendu (ici Unity), Square-Enix a liss\u00e9 les diff\u00e9rences visuelles entre les jeux. R\u00e9sultats : FF1 est aussi beau que FF6. Les personnages sont tous en \u00ab pixel art \u00bb, ainsi que les ennemis et les environnements (donjons, villes et mondes). Le grain est plut\u00f4t \u00ab grossier \u00bb en comparaison de productions plus modernes. Nous pensons notamment \u00e0 Octopath Traveler<\/strong>, Triangle Strategy<\/strong> ou le remake 2D-HD de Live a Live<\/strong>. Tous deux sont \u00e9galement produits en pixel art, mais le dessin est beaucoup plus fin. Mais Square-Enix l\u2019a voulu ainsi pour se rapprocher du design d\u2019origine.<\/p>\n