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{"id":2411939,"date":"2021-10-26T13:31:12","date_gmt":"2021-10-26T11:31:12","guid":{"rendered":"https:\/\/www.phonandroid.com\/?p=2411939"},"modified":"2021-10-26T13:31:12","modified_gmt":"2021-10-26T11:31:12","slug":"nintendo-switch-online-lemulation-des-jeux-n64-est-une-catastrophe","status":"publish","type":"post","link":"https:\/\/www.phonandroid.com\/nintendo-switch-online-lemulation-des-jeux-n64-est-une-catastrophe.html","title":{"rendered":"Nintendo Switch Online : l’\u00e9mulation des jeux N64 est une catastrophe"},"content":{"rendered":"

Avec la publication de la mise \u00e0 jour logicielle 13.1.0, le Nintendo Switch Online accueille l'Expansion Pack. Il permet aux abonn\u00e9s de profiter de joueur \u00e0 des jeux N64 et Megadrive en \u00e9mulation sur la console hybride. Probl\u00e8me, l'\u00e9mulation de Nintendo est catastrophique, entre des probl\u00e8mes de performances, d'audio et d'input lag, sans oublier des soucis dans la gestion de la manette.<\/strong><\/p>\n

\"nintendo
Cr\u00e9dits : Unsplash<\/figcaption><\/figure>\n

En septembre 2021, Nintendo cr\u00e9e la surprise en annon\u00e7ant l'arriv\u00e9e imminente de jeux Nintendo 64 et Megadrive via le Nintendo Switch Online<\/a>. Pour en profiter, il faudra toutefois payer son abonnement mensuel plus cher, en souscrivant notamment \u00e0 l'Expansion Pack de Nintendo. La facture grimpe donc \u00e0 50\u20ac par an si vous voulez jouer aux classiques de la N64 et de la console de SEGA<\/a>.<\/p>\n

Si jamais la formule vous int\u00e9resse, sachez que ces titres cultes des ann\u00e9es 80 et 90 sont disponibles depuis ce mardi 26 octobre 2021<\/a>. Toutefois et au regard des premiers t\u00e9moignages, on vous conseille d'attendre un peu avant de vous lancer. En effet, les retours concernant l'\u00e9mulation offerte par Nintendo ne sont pas des plus positifs <\/strong>et les plaintes se multiplient actuellement sur Twitter.<\/p>\n

En premier lieu, de utilisateurs rencontrent de s\u00e9rieux probl\u00e8mes d'input lag<\/strong>, soit le d\u00e9lai entre l'ex\u00e9cution de la commande sur la manette et son ex\u00e9cution \u00e0 l'\u00e9cran. Voyez par vous-m\u00eame avec ce joueur qui doit composer avec un bonne seconde de latence sur The Legend of Zelda : Ocarine of Time. Des latences sur l'audio ont aussi \u00e9t\u00e9 signal\u00e9s sur MarioKart 64<\/strong>, avec un d\u00e9calage cons\u00e9quent de certains sons.<\/p>\n

\"nintendo
\u00c0 gauche, la version N64. \u00c0 droite, la version \u00e9mul\u00e9e sur Switch \/ Cr\u00e9dits : Twitter<\/figcaption><\/figure>\n