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Cr\u00e9dit : Samsung<\/figcaption><\/figure>\n

Sur son compte Weibo, Samsung a officiellement confirm\u00e9 que son prochain processeur Exynos sera compatible avec le ray tracing<\/strong>. Cette technologie va rendre les jeux mobiles encore plus beaux, puisque la r\u00e9flexion de la lumi\u00e8re sera d\u00e9sormais dynamique. Cela sera rendu possible gr\u00e2ce \u00e0 l\u2019architecture RDNA 2 d\u2019AMD<\/strong>, qui est d\u00e9j\u00e0 utilis\u00e9e sur les derni\u00e8res cartes graphiques Radeon RX 6000<\/a> ou dans les PS5<\/a> et Xbox Series X<\/a>\/S.<\/p>\n

AMD avait d\u00e9j\u00e0 \u00e9voqu\u00e9 l\u2019arriv\u00e9e de cette technologie sur smartphone lors d\u2019une conf\u00e9rence<\/a>. \u00c0 cette occasion, l\u2019entreprise avait confirm\u00e9 avoir travaill\u00e9 avec Samsung sur la partie GPU du prochain Exynos 2200, qui propulsera les Galaxy S22<\/a> de 2022. Aux c\u00f4t\u00e9s du ray tracing, on devrait notamment aussi retrouver le variable rate shading (VRS),<\/strong> qui permet de g\u00e9rer en temps r\u00e9el la qualit\u00e9 des ombres selon la zone de l\u2019image afin d\u2019\u00e9conomiser de la ressource.<\/p>\n