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A lire \u00e9galement<\/strong> : Android est le syst\u00e8me d'exploitation le plus pirat\u00e9 !<\/li>\n<\/ul>\n

Il est encore possible de relativiser ces deux pourcentages en ajoutant qu'ils ne tiennent pas compte des joueurs l\u00e9gaux ayant acquis le titre gratuitement (il \u00e9tait en promotion r\u00e9cemment deux jours sur l'App-Shop de Amazon par exemple). Mais l'observation n'en reste pas moins valable et ce t\u00e9moignage va dans le sens qu'il est encore difficile de proposer du contenu dit “premium” sur Android<\/strong>.<\/p>\n

\"Android<\/p>\n

S'il serait d\u00e9plac\u00e9 de tirer des conclusions h\u00e2tives sur une seule statistique, la tendance expliquerait pourquoi de nombreux d\u00e9veloppeurs font encore souvent le choix de sortir leurs cr\u00e9ations pour les appareils de Apple<\/strong> pour les porter ensuite sur Android quand elles ne sont pas simplement abandonn\u00e9es en cours de route avant d'arriver sur le syst\u00e8me du petit dro\u00efde.<\/p>\n

D\u00e9velopper une application co\u00fbte de l'argent et chaque \u00e9quipe ne peut pas assurer un double d\u00e9veloppement simultan\u00e9ment. En ce sens, ces comportements am\u00e8nent de plus en plus les cr\u00e9ateurs \u00e0 sortir des applications en mode freemium<\/strong>.<\/p>\n